biocade

This content is a preview from an external site.

BIOCADE

This is an attempt to create a simulation of cell interactions during the DinaCon Hacknight. We started with a simple physics simulation trying to emulate brownian motion, heavily based on arcade's example code.

Environment

  • arcade - python game framework
  • pymunk -python physics engine based on chipmunk

To get started, you should be able to:

pip install -r requirements.txt
python3 main.py

Things to do

This being a hackathon project, there's a lot of things to still do:

  • parameterize
  • break out common properties of shapes & sprites into a class hierarchy
  • hook into pymunk's collision detection logic and actually apply molecular properties (e.g. different interaction based on an instance's properties).

Worked on the pitch

24.10.2018 08:25 ~ loleg

tillmzw has joined!

24.10.2018 08:07

Challenge started.

24.10.2018 08:07 ~ tillmzw

Event finished

20.10.2018 00:00

Event started

19.10.2018 17:00
Loading ...
HACKnight 2018