This is an attempt to create a simulation of cell interactions during the DinaCon Hacknight. We started with a simple physics simulation trying to emulate brownian motion, heavily based on arcade's example code.
To get started, you should be able to:
pip install -r requirements.txt python3 main.py
Things to do
This being a hackathon project, there's a lot of things to still do:
- break out common properties of shapes & sprites into a class hierarchy
- hook into pymunk's collision detection logic and actually apply molecular properties (e.g. different interaction based on an instance's properties).
Worked on by oleg
Worked on by tillmzw
tillmzw has joined
Initialized by tillmzw